Wednesday, 31 July 2013

Why I feel that Little Big Planet is so important

At ConBravo I picked up a Sack Boy from Little Big Planet, and after annoying my fiancee to no end by whistling the theme, I realized how much I thoroughly enjoyed the game, and still enjoy it. It's a simply fun game that focuses entirely on positive emotions. Released in a time when games were obsessing over "moral choices" (would you rather be Satan or Pretty Nice Guy?) this was a game that went all the way back to why we started playing games in the first place, and decided to explore all the good things about the imagination and creativity.

In light of recent "dramatic evolution" in games (cry-wanks like The Last of Us or anything coming from David Cage), it's more important than ever to recognize when a game really gets it right; when a game knows how to make us laugh or smile, even when we're feeling down.

A game that really understands the power of happiness.

Sunday, 14 July 2013

This game was Made For Me: Sleeping Dogs

Let's start this out with a confession: I love martial arts action movies. Part of the reason The Matrix is one of the big film trilogies I adore is because of all the awesome kung fu. As silly as it was, I couldn't help adoring the gun-kata in Equilibrium. I recently sat down and watched Ong-Bak and had a great time.

But sadly, I've never had much opportunity to explore the legendary kung-fu cinema which inspired so many. I've never really had a chance to watch a ton of Hong Kong action movies.

And Sleeping Dogs made me realize how much I've missed out on.